recordGame: on recordFile: full-path-to-file maxRecord: size-in-bytesin their .netrekrc. Note: the recording ends once the maxRecord is reached, even though the game hasn't finished yet, so take care to set a sufficiently high value, but don't pollute your save space.
To replay a recording, first download the listed
files below by right-click on them or activate the menu of
your browser for the highlighted link.
Don't simply click a link to open files in your browser with the default handling, because the data-format and file-suffix are not defined everywhere, so your browser could/ would/ will interpret them as plain text rather than binary data, what they really are.
Specifically choose "download file" action!
Note: they are all packed with gnu-zip "gzip", you have to unpack them before you can replay them!
Once you have the files, you can simply start your Paradise client per:
paradise -F file
When replaying, you have these cmds to control the flow:
Get them from the rit.edu directory.
Note: "netrek*" is from Linus (Salamander), the rest of the same date is from the other team of those games.
.precstands for paradise recording.
The following recordings have rather long sessions of pre-game warm-ups included, so you may wish to fast-forward over them. I'll edit them out eventually. I really sucked in a few of these games...
You can skip
boring passages by instructing to keep
playing until red or yellow alert occurs. When it reaches
the selected alert, replay stops to let you choose a
replay speed (or to skip to next alert choice).
"?" for a short summary of choices.